

If people can provide me models I would be happy to try plugin on them and do comparisons. Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping UVs with high area distortion. Unwrap Pro with border overlap prevention Unwrap Pro without border overlap prevention Here is a comparison with the relax tool and also showing more border overlap prevention. Unwrap Pro doesn’t work by using the relax tool. Yes it is an extension to the Unwrap UVW modifier. Thank you for your feedback, I’ll take it into consideration. might be a more convincing example, since there will be sharp angles and more crammed space, so showing prevention overlap while maintaining size and angle continuity at the click of a button would be even more impressive with a more practical example like that. I’ve seen the example with the cut out eye, but a head with cuts at the eyelids, mouth, nostrils etc.

(Unless it actually is the native relax with some additional features.) I’d like to see it pitched against the native relax, comparing it to peel seems a bit unintuitive to me. Feel free to ignore): If you plan to produce some more feature videos it might make sense to make some shorter ones for individual features.įor me personally the prevention of border overlap seems to be the most interesting feature (and I like that the whole thing seems to be integrated into the normal uv-unwrap-modifier) Each of them is developed to optimally unfold even the most chaotic topologies.Thanks a lot for continuing to deliver great plugins! :keenly:Ī bit of feedback (if you care for that. Organic, hard surface and projection unwrapping. Unwrella offers 3 unwrapping modes for optimal results: The new normality in 3D are not anymore low-poly models, but extremely high-poly assets, impossible to unwrap manually. Unwrella Plugin for Autodesk 3ds Max and Maya is designed to relieve 3D artists and studios from tedious manual UV work in order to quickly deliver quality unwraps for Arch-Viz, game levels, industrial assets, photogrammetry, kit-bash and sculpting markets.


There is no need to arrange UV-chunks or to shift Tile-UVs around. There is no need for manually placed seams. Unwrella is a plugin for Autodesk 3ds Max and Maya for solving the problems of generating UVs for irregular or complex 3D geometries. 3d-io has released Unwrella 4 ( ), one-click UV unwrapping and packing plugin for digital 3D art.
